Arts and Engineering Courses

Visual Arts Classes Spring 2016


VIS 41: Design Communication

The course provides students with an overview of the key tools of visual computing. It integrates important perspectives from art practice and art history to provide basic literacy and vocabulary of effective visual communication regardless of student major. Students are taught (1) essential conceptual and technical principles of the digital imaging in various forms and format, (2) critical terms and criteria for visual literacy, criticism and social analysis of visual digital culture, and (3) integrated fluency in the foundational tool-sets for visual computing communication, from basic 2D image-making to 3D digital video compositing. Given the survey nature of the course, students will learn to use a variety of platforms with confidence, preparing them for upper division course work in a variety of areas.


VIS 203: Working Critique “THE METHODS OF YOUR MADNESS”

This class is focused on looking at and critiquing each other’s work. Two sub-topics will frame these conversations – an exploration of theories of imagination and an overview of new means of fabrication which are part of the new EnVision maker studio. By broadly construing the relationship between imagining and making, we will forefront considerations of how different forms of practice change the nature of art and the types of questions that are asked. Students working in all media are encouraged to participate.


Engineering Courses


Experience Engineering Initiative

Fall 2015

Winter 2016

Spring 2016

Summer 2016


Experience Engineering Initiative


The EnVision Maker Studio is a key component of the Jacobs School of Engineering’s Experience Engineering Initiative, a school-wide project which aims to give every engineering and computer science undergraduate student a hands-on or experiential engineering course or lab each and every year — starting freshman year.

Engineering Classes Fall 2015


CSE91: Perspectives on Computer Science and Engineering
Creating and Learning with the Gadgetron Robot Factory

  • Students build and program robots
  • Students pick sensors and functionality
  • Students use “Gadgetron” to program robot
  • Gadgetron populates PCBs for fabrication

Tools used: Gadgetron Robot Factory, Arduino, hand tools, PCB Mill
Read More: Gadgetron Robot Factory class


CENG4: Experience Chemical Engineering

Three hands-on, team-based laboratory activities demonstrate modern applications of chemical engineering and the role of the chemical engineer in academia and industry:

  • Hydrogen fuel-cell car
  • 3D printed water cooling
  • Fluid delivery system

Tools used:Tablets, CAD software, 3D printers, hand tools
Read More: Experience Chemical Engineering


MAE3: Introduction to Engineering Graphics and Design

Introduction to the design process through hands-on team design projects. Students progress through stages of design, focusing on the engineering design process.

  • Introduction to design with individual pendulum clock project
  • FBDs (free-body diagrams) used to drive designs
  • Robotics design contest

Tools used: CAD, 3D printing, laser cutter, drill presses, hand tools



Engineering Classes Winter 2016


BENG1: Introduction to Bioengineering

Hands-on introduction to central topics and tools of bioengineering and access to three world-leading bioengineering professors. Students work on three hands-on projects:

  • Electrophysiology
  • Glucose monitoring for the blind
  • 3-D bone printing

Tools used: BioRadios, MATLAB, CAD software, 3D printers, foam cutters, hand tools.
Read More: BENG1 in the Jacobs School's Pulse magazine, 3D Bone Printing


ECE5: Making, Breaking and Hacking Stuff

  • Students measure, debug, and characterize sensors and microcontrollers
  • Signal processing and programming (IR, Audio)
  • Circuit building
  • Line following robots and Arduinos

Tools used: National Instruments Virtual Bench, Arduino, hand tools, soldering stations
Read More: Making, Breaking and Hacking In Electrical Engineering

NANO4: Experience NanoEngineering

Students are exposed to three different hands-on modules:

  • Building a flexible-rechargeable battery
  • Water splitting
  • Graphene electronics

Tools used: Doctors blades, microscopes, shakers, convection ovens, hand tools
Read More: Flexible Battery Packs


SE1: Introduction to Structures and Design

Students explore structural engineering through hands-on projects including:

  • Compression/tension tests on STAR system
  • Flutter tests of airfoils
  • Vibrations and damping
  • Concrete compression testing
  • Prosthetics design and analysis
  • Collaborative project with visual arts students

Tools used: STAR, 3D printers, hand tools, calipers and micrometers
Read More: Engineering and Visual Arts Students Collaborate on Final Project


Engineering Classes Spring 2016


CSE91: Perspectives on Computer Science and Engineering
Creating and Learning with the Gadgetron Robot Factory

  • Students build and program robots
  • Students pick sensors and functionality
  • Students use “Gadgetron” to program robot
  • Gadgetron populates PCBs for fabrication

Tools used: Gadgetron Robot Factory, Arduino, hand tools, PCB Mill
Read More: Gadgetron Robot Factory class


CSE 190: Topics in Computer Science and Engineering

Topics of special interest in computer science and engineering.


Engineering Classes Summer 2016


COSMOS

Students participating in the California State Summer School for Math and Science (COSMOS) at UC San Diego will use the EnVision maker studio in Summer 2016.