18. patch-based optimization for image-based texture mapping

Department: Computer Science & Engineering
Research Institute Affiliation: Agile Center for Visual Computing
Faculty Advisor(s): Ravi Ramamoorthi

Primary Student
Name: Sai Bi
Email: sabi@ucsd.edu
Phone: 858-352-8857
Grad Year: 2020

Student Collaborators
Nima Khademi Kalantari, nkhademi@ucsd.edu

Abstract
Image-based texture mapping is a common way of producing texture maps for geometric models of real-world objects. Although a high-quality texture map can be easily computed for accurate geometry and calibrated cameras, the quality of texture map degrades significantly in the presence of noise. In this paper, we address this problem by proposing a novel global patch-based optimization system to synthesize the aligned images. Specifically, we use patch-based synthesis to reconstruct a set of photometrically-consistent aligned images by drawing information from the source images. Our optimization system is simple, flexible, and more suitable for correcting large misalignments than other techniques such as local warping. To solve the optimization, we propose a two-step approach which involves patch search and vote, and reconstruction. Experimental results show that our approach can produce high-quality texture maps better than existing techniques for objects scanned by consumer depth cameras such as Intel RealSense. Moreover, we demonstrate that our system can be used for texture editing tasks such as hole-filling and reshuffling as well as multiview camouflage.

Industry Application Area(s)
graphics

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